For the past several months, I've been chipping away at my #MechMonth game, Implosion: Never Lose Hope, for the Nintendo Switch. Here are my thoughts on this brawler on a budget now that I've completed the campaign:
- The game offers a good hack-and-slash fighting mechanic with added depth since you can upgrade your mech. Learning to how to chain melee attacks, ranged weapons, and special moves is pretty satisfying.
- The surprisingly high-production value voice acting and music was pretty consistent throughout. However, after a while, I had trouble following what was going on in the story.
- The main campaign is pretty robust but starts to feel repetitive after a while. There's only so much that can be done with hack-and-slash gameplay, kill rooms, and the game's limited mix of enemies.
- Boss battles are a highlight and break up the routine, but some of the later ones feel a bit too bullet spongy for my taste.
- There are optional challenges in each level that allow you to unlock more upgrades and a new mech. The objectives are fairly bland but they give you something else to aim for as you go through the stages.
- The free DLC side story is a nice addition to an already good value. Unfortunately, the DLC levels are very long and have no check points, so I eventually got frustrated with them.
- This game is a solid single player brawler, but it's sorely lacking a co-op mode.
Implosion is a good game for what it is, a single-player hack-n-slash. It was more than enough to be a fun diversion when I had time to kill but wasn't especially compelling either. I think this game is best suited for players looking for lighter fair as a palate cleanser to put between bigger releases.
Completion Time: About 10 hours (Main campaign plus half of the DLC missions)